<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>SceneNotice &#187; Scene Rules</title>
	<atom:link href="http://scenenotice.com/tag/scene-rules/feed/" rel="self" type="application/rss+xml" />
	<link>http://scenenotice.com</link>
	<description>Just another WordPress LULZinator</description>
	<lastBuildDate>Wed, 21 Jul 2010 23:02:17 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
		<item>
		<title>Zeroday.Scene.Rules.v2010-RULES</title>
		<link>http://scenenotice.com/scene-rules/zeroday-scene-rules-v2010-rules/</link>
		<comments>http://scenenotice.com/scene-rules/zeroday-scene-rules-v2010-rules/#comments</comments>
		<pubDate>Sun, 10 Jan 2010 22:14:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Scene Rules]]></category>

		<guid isPermaLink="false">http://scenenotice.com/?p=351</guid>
		<description><![CDATA[______ _______ ______ _______ _____ _____ _______ _/ _ )__ _/ _ /_\ \ _/ _ /_ _/ \_ / _/_ _/ _ /__ \ _/ \\ -\___\ \\ \\ -\___\ \\ _\ \--\___ \\ -\___\ \ / \ · _/ · · _/ · \ · :/ · _/ _\ ·/_____:\_____/____________\ \________/____:\_____\_______/___________\ /______/ _______ [...]]]></description>
			<content:encoded><![CDATA[<p>      ______      _______ ______    _______    _____      _____    _______<br />
    _/   _  )__ _/  _   /_\     \ _/  _   /_ _/     \_   /   _/_ _/  _   /__<br />
    \   _/     \\  -\___\ \\     \\  -\___\ \\   _\   \--\___   \\  -\___\  \<br />
   /    \       ·  _/      ·      ·  _/      ·   \     ·   :/    ·  _/      _\<br />
 ·/_____:\_____/____________\      \________/____:\_____\_______/___________\<br />
                            /______/<br />
                        _______<br />
   _______   _____ _____\      \   __________    _____<br />
  /   __  )__\    \\    \\      \ /    _    /   /   _/____<br />
 /   /_      \     \     \       \\   -\____\---\___      \   0day scene 2010<br />
/      \      ·     \     .       .   _/      .   :/       \<br />
\______:\______\___________\       \___________\___________/· ----------------+<br />
.                          /_______/                       .                  </p>
<p>This is intended as an addendum to the existing 0day rules. All the old rules<br />
are still valid, unless they have been altered or updated by this addendum.</p>
<p>The 0day scene has gone through major changes in this decade. As technologies<br />
have changed, so have we, but our adaptations have left many grey areas in the<br />
current rules. The last rules update was years ago when programs were much<br />
smaller and transfer speeds much lower. The existing 0day rules did not address<br />
problems of software encountered today, simply because at that date it did not<br />
exist. These changes have led to a series of loopholes which groups have been<br />
taking advantage of. The new rules we constructed aim to close these loopholes,<br />
as well as increase the general quality level of releases in the scene.<span id="more-351"></span></p>
<p>This document covers a new ruleset for 0day.  These rules and guidelines are<br />
intended for release-groups in the first place, and sites secondary. We hope<br />
that in time many sites will take over the majority of these rules. The<br />
following groups have signed and committed to following these rules:</p>
<p>     ACME AiR AGAiN ALiAS ARN BACKLASH BEAN BLiZZARD BRD CORE CRD<br />
        CROSSFiRE DIGERATI DVT EMBRACE FALLEN FAS iNViSiBLE LND<br />
             MESMERiZE NGEN NULL ORiON OUTLAWS RiTUEL ROGUE<br />
                   SHOCK SSG TBE UNLEASHED VACE ZWT </p>
<p>These rules will go into effect starting January 31st, 2010.</p>
<p>* Release Name<br />
~~~~~~~~~~~~~~</p>
<p>[<Developer.name>.]<Program.name>.v<Version>[.<Language>][.<OS>][.<CPU>]<br />
[.<Release.Type>][.<Additional.Tags>]-<Groupname></p>
<p>Developer.Name is only mandatory if the application name is not unique enough<br />
for duping. Groups should use some common sense to keep the directory name<br />
reasonable length.</p>
<p>The program name should be the "official" name of the application. Do not omit<br />
dashes, think of your dupe results.</p>
<p>The Language tag must be used only on NON english releases. Multilingual and<br />
bilingual are optional.</p>
<p>Currently valid OS tags are:<br />
        - Win98, WinME, WinNT, Win2k, WinXP, Win2k3, Vista, Win2k8, Win7<br />
          (can have an optional tag for more specific edition)<br />
        - [Distribution.]Linux<br />
        - MacOSX<br />
        - [Free|Net|Open]BSD<br />
        - [Open]Solaris<br />
        - AIX<br />
        - HPUX<br />
        - Open.Enterprise.Server (NetWare)</p>
<p>The Operating.System tag should be omitted when WinAll (= NT5 based windows<br />
and optionally earlier, always with latest official service pack). Using a<br />
UnixAll (= all of the operating systems above, excluding Windows, Linux or<br />
MacOSX) or a WinAll tag means your app *must* run on *all* of the operating<br />
systems that fall under it.</p>
<p>CPU should be omitted when x86, must be x64 for x86_64/EM64T, but not IA64!<br />
Currently valid CPU tags are:<br />
        - x86, x64, IA64, PPC, SPARC, SPARC64, RISC, Alpha</p>
<p>Release.Type can be omitted for Crack/Regged, but is mandatory for keygen<br />
releases. Possible tags are:<br />
        - Keygen.Only Keymaker.Only<br />
        - Incl.Keygen Incl.Keymaker<br />
        - Incl.Keygen.and.Patch Incl.Keymaker.and.Patch<br />
        - Cracked<br />
        - Regged</p>
<p>Additional.Tags like READ.NFO, DIRFIX, NFOFIX.. must go as follows:<br />
  - DevelopersName.ProgramName.v1.2.Regged.READ.NFO-GROUP<br />
  - DevelopersName.ProgramName.v1.2.Regged.DIRFIX-GROUP</p>
<p>You can use underscores or dots as seperator in the releasename, but do not mix<br />
them if there is no reason for it (e.g. a program name contains underscores and<br />
your seperator is a dot is a valid reason to mix)</p>
<p>The lists in this section are by no means complete. They are here to serve as a<br />
guideline for proper dirname construction.</p>
<p>* Packaging:<br />
~~~~~~~~~~~~</p>
<p>Filenames must be named up to a maximum of 8.3 characters (filename/extension).</p>
<p>Acceptable compression format at this time is any compression method that<br />
supports multiple volumes and long file names, followed by the traditional<br />
PKZIPing. Compressions other than RAR should include an extract utility or be a<br />
self-extracting archive.</p>
<p>The traditional packaging methods (zip/diz) shall be maintained, with a diz<br />
file being present in each zip. The diz file should contain as a bare minimum<br />
the number of the current disk and the maximum number of disks. </p>
<p>Suggested file_id.diz layout is as follows:<br />
  [xx/??], where ?? is the total nr of disks in the release. The total number<br />
  of lines of your diz should not exceed 30.</p>
<p>On a side note: using ridiculous compressions that will save 10 disks but takes<br />
10 hours to unpack are not an acceptable solution.</p>
<p>* Release Size:<br />
~~~~~~~~~~~~~~~</p>
<p>Allowed split volume sizes are:<br />
        - 1,444,000 bytes<br />
        - 2,888,000 bytes<br />
        - 5,000,000 bytes<br />
        - 10,000,000 bytes<br />
        - 50,000,000 bytes</p>
<p>The utils disk limit is as of now 70 x 5,000,000 bytes or 35 x 10,000,000 bytes.<br />
This equates to a total of 350,000,000 bytes of compressed data. Oversize<br />
releases are allowed when no ISO release exists and the group (or an iso group<br />
they work with) is not in possession of the iso to release. In other words,<br />
there is NO size limit for 0day apps, except when an iso exists!</p>
<p>The games disk limit is as of now 80 x 5,000,000 bytes or 40 x 10,000,000 bytes.<br />
This equates to a total of 400,000,000 bytes of compressed data.</p>
<p>Any release should have less than 100 volumes. In case 10,000,000 bytes do not<br />
suffice, you are allowed to use volumes of larger size; up to 50,000,000 bytes.</p>
<p>A size proper is valid when a group manages to reduce the size of the original<br />
release by at least 30% without sacrificing essential content:</p>
<p> - Documentation, help files, and other non functional items can be ripped from<br />
   a release to decrease size. No functional parts of an application may be<br />
   ripped.<br />
 - C++ redistributables, .NET framework, and other common operating system<br />
   components may be ripped. The nfo should note what has been ripped and<br />
   optionally include an url where it can be downloaded.<br />
 - A documentation addon is only allowed if the documentation cannot be<br />
   downloaded freely and publicly (without registration) from the developer's<br />
   website.</p>
<p>* Specific Release Type:<br />
~~~~~~~~~~~~~~~~~~~~~~~~</p>
<p>All of these releases should provide functionality identical to that of a fully<br />
licensed copy.</p>
<p>- Cracked: The program file has been altered to register the program. Any<br />
  nags/trial limitations should be removed. Any remnants of "Trial" in the app<br />
  need to be removed. Any "phone-home" checks should be disabled!</p>
<p>- Regged: Any way to make an application "registered" without requiring<br />
  modification of any of the applications executables/libraries. Must include<br />
  a text file with the required information, serials should not be put in the<br />
  release nfo. Please name this file carefully, as to deter possible<br />
  webspiders looking for serial information.</p>
<p>- Keygen: A small standalone program which generates valid serials/keyfiles<br />
  which are based on user input or hardware id.</p>
<p>  Keygens can be written in any language but they should be native executables<br />
  for the OS the application is meant for: Linux keygens for Linux applications,<br />
  Mac keygens for Mac applications, etc. This means that if you do not follow<br />
  this suggestion, you could get propered. However, you won't be nuked if there<br />
  is no native keygen available.</p>
<p>  A keygen that generates a system-dependant serial must explicitly warn the<br />
  user of this fact, either in the nfo OR at runtime.</p>
<p>  Windows keygens in java are allowed if the the program is coded in java or<br />
  uses java. Same with any other interpreter language. If a library is included<br />
  with the latest windows install, as is the case for VB6/.NET/VBScript<br />
  currently, then keygens written in these languages are allowed without<br />
  question. The motivation here is that a scene release should run on a clean<br />
  OS install, introducing no additional dependencies other than those imposed<br />
  by the application being released.</p>
<p>  A console-based application that usually runs on headless systems (servers,<br />
  etc) requires a console-based keygen.</p>
<p>  Generic Keygens (All.Products) are allowed and dupe full releases for as long<br />
  as the generic keygen continues to work for *every* application it was<br />
  intended for.</p>
<p>  Keygen.Only releases are releases that only contain the actual keygen, no<br />
  installation files. They are meant as an addition to previous Crack/Regged<br />
  releases. </p>
<p>  A Keygen.and.Patch release combines a keygen with a crack to enable full<br />
  functionality. You are still allowed to release a keygen.only for these<br />
  releases.</p>
<p>- Retail: A store-bought supply is included in this release. You are allowed to<br />
  release a retail after a previous release if there is an added benefit to<br />
  using the retail version. In this case you are required to add a READ.NFO tag<br />
  to your dirname and list the benefits when compared to the previous release.</p>
<p>- PROPER/WORKING: a proper of a previous scene-release that was not fully<br />
  working should always include adequate proof and information for nukers to<br />
  test and confirm the validity of the proper. This means including screenshots,<br />
  pieces of code, or clear steps to reproduce the problems that occur with<br />
  the release you are propering.</p>
<p>- READ.NFO: If you label a release READ.NFO, please have a clearly stated<br />
  section in your nfo on what the READ.NFO is all about, dont make people guess.<br />
  If you want people to read it for a certain reason, make sure they can.</p>
<p>* Operating Systems:<br />
~~~~~~~~~~~~~~~~~~~~</p>
<p>If a developer has not mentioned default or minimum requirements for operating<br />
system, the default is Windows XP, which is also a minimum.</p>
<p>If a program supports Windows Operating Systems before WinXP, then your crack<br />
*should* work on them aswell.</p>
<p>Optional: combine multiple operating system versions for the same CPU in 1<br />
release if it remains within size limits, for example:<br />
- FreeBSD5,6,7 x86 can be in a single release tagged FreeBSD<br />
If the installers are freely downloadable (available without registration) and<br />
the same keygen/crack works for every version, consider only including the<br />
latest version of the OS.</p>
<p>Please keep in mind that the contents of .tar.gz, .rpm, .deb and any other<br />
packaging system are generally identical. Please make a note in your nfo in<br />
case of exceptions.</p>
<p>* Minor Updates:<br />
~~~~~~~~~~~~~~~~</p>
<p>MU stands for Minor Update. This term denotes an update of a previously<br />
released application within a certain time-period, the MU-period. Major updates<br />
are allowed regardless of the last time a previous version was released. In<br />
this case, the nfo should include some motivation for considering this a major<br />
update (security- and stability-critical hotfixes for instance)</p>
<p>MU-period of 1 month, disregarding the number of days in a month. Examples:</p>
<p>- a release on 2010-01-01 will be out of mu on 2010-02-01<br />
- a release on 2010-01-15 will be out of mu on 2010-02-15<br />
- a release on 2010-01-29 will be out of mu on 2010-02-28<br />
- a release on 2010-01-31 will be out of mu on 2010-02-28<br />
- a release on 2010-02-28 will be out of mu on 2010-03-28<br />
- a release on 2010-03-31 will be out of mu on 2010-04-30</p>
<p>This ensures no more than a single release of the same application per month,<br />
while keeping duping simple. </p>
<p>The minor update period is counted from the last valid release which contained<br />
the software itself. In other words, keymaker.only releases are not considered.</p>
<p>* General Rules:<br />
~~~~~~~~~~~~~~~~</p>
<p>- If the age of the last modified file of an installed program is older than<br />
  one (1) year it is not allowed to pre it without a READ.NFO or INTERNAL tag.</p>
<p>- A group should release the newest version of the software available.</p>
<p>  Exceptions are possible when the software is not available publicly, or if<br />
  it was never released before, which *must* be mentioned in the nfo-file.<br />
  This means you can release an older version of an application, but *only* if<br />
  it is newer than any existing release of the same app, and you have a valid<br />
  reason for not releasing the latest version (for instance, it is very hard<br />
  to get the supply, or the application takes months to crack).</p>
<p>  There is a grace-period of 3 days: if a new version came out in the last 3<br />
  days before your release, you will not get nuked if you release the older<br />
  one.</p>
<p>- Releases should provide the same functionality as a retail copy of the<br />
  application (where possible and reasonable). Examples:<br />
  - a virus scanner must be able to update<br />
  - a flexlm application should include every useful feature<br />
  - a keygen should provide either all, or the best license (watermarks are<br />
    still allowed)</p>
<p>- Your nfo should provide a minimum of useful information, including:<br />
  - (complete) application name<br />
  - (complete) version, including if it is a beta version<br />
  - the release date<br />
  - type of crack included<br />
  - short description of the application/game<br />
  - description on how to use the crack (important!)<br />
  - operating systems this release will work on<br />
  - pre-requisites for the application/game<br />
  - url to the application's website</p>
<p>- If you do not want your work to be used by other groups (be it documents,<br />
  cracking methods, tools, or similar), then make sure you don't give it out<br />
  to anyone you can't trust. It is deemed public property as soon as it is<br />
  publicly available, and you lose any exclusive rights to it.</p>
<p>- Stealing cracks/keygens from P2P, WEB, or other scene groups is clearly not<br />
  allowed!</p>
<p>- Security should be everyone's primary concern. Including nicknames or<br />
  identities of people that have not given explicit permission in your nfo's<br />
  is absolutely not allowed, and may result in severe repercussions.</p>
<p>A big thanks to everyone involved in creating this document! </p>
<p>Last modified: 10 January 2010</p>
]]></content:encoded>
			<wfw:commentRss>http://scenenotice.com/scene-rules/zeroday-scene-rules-v2010-rules/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
